;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
;NEXT FRAGMENT INDEX 1
Scriptname BIS_WaywardPass02TIF Extends TopicInfo Hidden

;BEGIN FRAGMENT Fragment_0
Function Fragment_0(ObjectReference akSpeakerRef)
Actor akSpeaker = akSpeakerRef as Actor
;BEGIN CODE
BIS_WaywardPassGlobalMission.setvalue(2)
Game.getplayer().additem(gold001, 1500)
BISNightgateInnXmarker.disable()
Debug.notification("Where are they going anyway?")
;END CODE
EndFunction
;END FRAGMENT

;END FRAGMENT CODE - Do not edit anything between this and the begin comment

MiscObject Property Gold001  Auto  

GlobalVariable Property BIS_WaywardPassGlobalMission  Auto  

ObjectReference Property BISNightgateInnXmarker  Auto  
