;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
;NEXT FRAGMENT INDEX 1
Scriptname BIS_KnifePointEdgeTIF Extends TopicInfo Hidden

;BEGIN FRAGMENT Fragment_0
Function Fragment_0(ObjectReference akSpeakerRef)
Actor akSpeaker = akSpeakerRef as Actor
;BEGIN CODE
BISKnifeGlobal.SetValue(1)
BISKnifeXmarker01.Enable()
BISKnifeXmarker02.Enable()
BISKnifeMapMarker.AddToMap()
Debug.notification("It looks like someone tried to rescue them and failed... If I make myself to go there, I must prepare...")
;END CODE
EndFunction
;END FRAGMENT

;END FRAGMENT CODE - Do not edit anything between this and the begin comment

GlobalVariable Property BISKnifeGlobal Auto
ObjectReference Property BISKnifeXmarker01 Auto
ObjectReference Property BISKnifeXmarker02 Auto
ObjectReference Property BISKnifeMapMarker Auto
Int Property SlaveNumber Auto
