;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
;NEXT FRAGMENT INDEX 1
Scriptname BIS_BilegulchMineTIF Extends TopicInfo Hidden

;BEGIN FRAGMENT Fragment_0
Function Fragment_0(ObjectReference akSpeakerRef)
Actor akSpeaker = akSpeakerRef as Actor
;BEGIN CODE
BISBilegulchMIneGlobal.SetValue(1)
BISBilegulchMIneXmarker01.Enable()
BISBilegulchMIneXmarker02.Enable()
BISBilegulchMIneMapMarker.AddToMap()
;END CODE
EndFunction
;END FRAGMENT

;END FRAGMENT CODE - Do not edit anything between this and the begin comment


GlobalVariable Property BISBilegulchMineGlobal Auto
ObjectReference Property BISBilegulchMineXmarker01 Auto
ObjectReference Property BISBilegulchMineXmarker02 Auto
ObjectReference Property BISBilegulchMineMapMarker Auto
